No Man's Sky Big 1.3 Update Adds New Multiplayer Support And Much More; Here's The Patch Notes




No Man’s Sky may need been out for over a yr, however developer Whats up Video games continues to be supporting it in an enormous approach. An enormous new replace, dubbed Atlas Rises, is coming to PS4 and PC immediately, including “joint exploration,” a “graphical overhaul”, and 30 hours of latest story content.

Multiplayer was a a lot-requested function after No Man’s Sky launched in 2016, and eventually you’ll be able to play with different people–kind of. You’ll see, talk, and “discover the universe” with as much as sixteen different gamers, however they will be represented just by glowing orbs, and Good day Video games admits that “interplay with others is at present very restricted.” It sounds just like the developer is planning on taking this additional, nevertheless, because it calls the transfer “an essential first step into the world of synchronous co-op in No Man’s Sky.”

The firm additionally says the 1.3 replace introduces 30 hours of latest story content. Included in this can be a new quest system and a branching narrative, together with “double the lore and interactions of the prevailing game.” New NPC guilds have additionally been launched, whereas the financial, buying and selling, and crafting methods have been expanded.

Now you can edit the terrain of the world round you, in the meantime, utilizing a brand new merchandise referred to as the Multi-Device. This lets you sculpt landscapes as you see match, to assist customise and improve your base. As well as, the range and visible high quality of planets have been improved, and historic portals assist you to revisit earlier worlds. Lastly, area fight and low flight have acquired a bunch of small enhancements, and there at the moment are extra ships that can be purchased.

You’ll be able to learn all the small print right here, or take a look at the patch notes on the backside of this text. Earlier No Man’s Sky updates have additionally been substantial, including options like base-constructing and land automobiles.

Whats up Video games founder Sean Murray stated earlier this week that it had been “an thrilling, intense, and emotional yr for us at Howdy Video games.” He added: “We’ve been quiet, however we now have been listening intently. We have spent that yr working arduous on free updates for this game our staff cares about a lot.”

No Man’s Sky Update 1.3 Patch Notes

Era

  • Elevated selection in climate, planet, and construction names
  • Extra base constructing elements have distinctive names
  • Prevented timber spawning on sheer cliffs
  • Improved object placement on slopes
  • Improved grass placement and density
  • Modified the default beginning ship mannequin
  • Regenerated galaxy to take away variations between survival, regular, and artistic game modes
  • Improved constructing distribution
  • Elevated distribution of heridium deposits
  • Improved era of seashores alongside shorelines
  • Repositioned participant bases to accommodate era modifications

Exploration

  • Improved stability of hazards between planets
  • Improved settings for hazard injury and power
  • Scale back cave hazard recharge occasions
  • Added Shielding Shard to the beginning participant stock
  • Restricted the depth at which buildings can spawn underwater

Gameplay

  • Extra tech obtainable in tech outlets
  • Balanced tech store standing necessities
  • Standing lights have a correct identify once you work together with them
  • Elevated robustness of techniques for finding buildings
  • Elevated quantity and forms of objects which may be scanned
  • Elevated info out there about scanned foliage and creatures
  • Improved planet useful resource lists
  • Craftable merchandise now sorted by most up-to-date use
  • Improved differentiation of weapons
  • Fastened pinning product recipes and know-how guides
  • Continued story unlocked by way of deserted buildings
  • Added interactions and dialogue choices for a lot of buildings and characters
  • Overhauled secondary character interactions
  • Joint exploration has been launched permitting sixteen gamers to see visible representations of one another in game. Joint exploration doesn’t require PS Plus, and isn’t at present out there on GOG Galaxy.

Commerce and Farming

  • Alloys, farm merchandise and new fuel merchandise now type separate branches of a bigger craft tree
  • Added new helpful greater tier craft merchandise
  • Added new harvester to reap atmospheric gases
  • Added new commerce particular merchandise
  • Added new farmable Star Bramble plant
  • Added bigger 4 plant hydroponic tray
  • Elevated distinction between picked and unpicked useful resource crops to extra simply inform them aside
  • Balanced priced of alloys, farm merchandise and gases
  • Improved distributions of assets on planets
  • Improved scan ranges for assets on planets
  • Added scan markers on extra smaller plutonium crystals to assist useful resource gathering

Freighters

  • Balanced freighter costs
  • Fastened collision on freighter bridge
  • Added freighter courses
  • Added capability to warp in your freighter
  • Fastened floating turrets on capital freighters

Area

  • Improved area heavy air
  • Added requirement to scan planets in an effort to reveal their names
  • Improved planet identify show as you enter orbit
  • Repair for enormous carve radius when mining asteroids

Galactic Map

  • Up to date galactic map UI
  • Improved galactic map controls
  • Improved star names gathered in galaxy map flythrough
  • Improved distribution of various colored stars
  • Added interstellar scan occasions

STARSHIPS

  • Added capability to summon your ship from the fast menu
  • Refined ship reticules
  • Added new holographic cockpit HUD parts: mini map, pulse drive warning and goal ship
  • Added new ship know-how
  • Balanced area fight
  • Balanced ship weapons and know-how
  • Up to date ship weapon projectile results
  • Up to date ship hit course markers
  • Improved flare graphics on ships
  • Improved loot containers dropped by AI ships
  • Improved results on broken AI ships
  • Balanced crashed ships damaged slots and restore prices
  • Added a extra handy swap stock button for shifting gadgets between new/crashed ships and storage models
  • Up to date design of Atlas cross icons
  • Added potential to go searching the cockpit when landed
  • Allowed participant to stay in ship cockpit after touchdown
  • Improved spawning and distribution of AI ships
  • Improved ship altimeter
  • Added in-ship communicator
  • Added button immediate for ship zoom
  • Fastened a bug the place your ship might turn out to be invisible by visiting the galactic map
  • Improved Pirate methods together with the power to barter or name in help
  • Added low flight mode
  • Improved touchdown code

UI

  • Divided choices menu into a number of pages
  • Revised Journey web page
  • New Gek, Korvax, and Vy’eager medals
  • New medals for the service provider, mercenary and explorer guilds
  • Revised log web page
  • Fastened animation on markers as they’re eliminated
  • Improved binocular UI
  • Up to date journey milestone icons
  • Overhauled discovery log
  • Added cardinal instructions to compass
  • Added distance markers to compass
  • Repair for “redeem content” displaying twice on Steam menu
  • New commerce and product icons
  • Revised fight ship markers
  • Improved ship monitoring arrows when flying away from targets
  • Overhauled dialog interface

Graphics

  • Improved HBAO filtering round edges
  • Improved TAA dealing with of grass blade edges
  • Launched depth of area impact throughout interactions
  • Added LOD meshes and imposters to varied props
  • Fastened texturing on the buildable door
  • Lowered HBAO shimmer
  • Decreased shadow pimples
  • Fastened artifacts with imposter shadows
  • Improved double-sided normals for foliage
  • Improved terrain texturing and texture mixing
  • Improved grass color mixing and integration with terrain
  • Improved grass and leaf supplies
  • Improved color palettes throughout a number of biomes
  • Improved planet night time skies
  • Fastened z-preventing on small glowing crops
  • Numerous graphics optimisations and fixes
  • Visible enhancements to Atlas stations
  • Changed all terrain textures with greater element and high quality variants
  • Added new greater element foliage variants to a number of biomes
  • Upgraded textures on a number of cave props

Audio

  • 4 new units of soundscapes by sixty five Days of Static
  • Reworked area fight audio
  • Reworked area explosions
  • Added new ship weapon sounds
  • Added bizarre biome soundscape
  • Added new music and sound results for story mode
  • A lot of new UI sounds
  • Minor combine modifications and optimisations

Language

  • Numerous minor language fixes and enhancements

Like it? Share with your friends!

0

Leave a Reply

log in

reset password

Back to
log in